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This article, Garm, was written by Hyper Zergling. Please do not edit this fiction without the writer's permission.

Garm

Date of
creation:
2005
Created via: Hyper-evolution virus infection, DNA splicing
Based: African elephant
Height: ~5 meters
Length: ~10 meters
Purpose: Experimental
Status: Inactive

Garm, along with its superior counterpart, Surtr, was an elephant-based bioweapon developed by Charles Burr and his research team of the Iron Chariots using the Hyper-evolution virus. Once infected by the virus, the elephant grew substantially in size, and its tusks became a pair of large bladed limbs, capable of slashing horizontally. Burr unleashed the bioweapon on Jane Bradstreet and Dom Lee in order to prevent them from escaping Jötunheimr. It was killed by the very two people it was sent to stop.

Gameplay[]

In its only appearance in Resident Evil: Hyper-Evolution, Garm one of the game's bosses. On Veteran and Professional difficulty, a direct hit from Garm is an instant kill.

Garm has 40,000 HP on Veteran difficulty, 100,000 HP on Professional difficulty, and is Heavily Armored throughout except for its eyes, which are Unarmored, and the inside of its mouth, which is Lightly Armored. Garm will receive quadruple the amount of damage it would normally receive if shot in these lesser-armored areas.

Attacks[]

  • Tusk swing - Garm swings its tusks inward in a scissor-like manner, dealing very heavy damage upon direct hit, and dealing heavy damage upon grazying. If the player character is killed by this attack, he/she will be horizontally bisected.
  • Charge - Garm lowers its head, and then charges at the player's character, dealing very heavy damage on impact, and moderate to heavy damage upon grazing. If the player character is killed by this attack, Gram will crush him/her under its feet.
Resident Evil: Hyper-Evolution enemies
Basic DraugrWargLindwormDrekiBrunnmigiHelHelspawnSkata
Bosses FafnirJörmungandrGarmCharles BurrSurtrLyngbakr
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